AI Insights · Timothy · October 2021
Top 5 Third Person Games in Central America Q3 2021
Discover the performance of the top 5 third-person games on a unified platform in Central America during Q3 2021, including insights into downloads, revenue, and active user trends.
In Q3 2021, the top 5 third-person games in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Free Fire by GARENA INTERNATIONAL I PRIVATE LIMITED experienced significant fluctuations. Weekly revenue peaked at about $1.1M at the end of June, with a mid-quarter dip, and then rose again to approximately $1M by late September. Downloads reached their zenith in the last week of September with around 1M, while weekly active users saw a gradual decline from over 31M to 29.7M by the end of the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showed steady weekly revenue, peaking at around $184K at the end of August. Downloads were highest in late July at nearly 78K, while active users hovered around the 300K mark throughout the quarter, peaking at over 350K in mid-July.
PUBG MOBILE from Tencent Mobile International Limited had a notable increase in revenue mid-quarter, peaking at approximately $128K in the second week of July. Weekly downloads were highest at the end of September with almost 120K. Active users showed a consistent presence, starting from 742K and reaching 835K by the end of the quarter.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. saw modest revenue, with a peak of about $38K in the last week of September. Downloads peaked at 1.6K in the same week, while active users remained relatively stable, fluctuating around 120K throughout the quarter.
Mario Kart Tour by Nintendo Co., Ltd. maintained stable revenue, with a peak of approximately $28K at the end of September. Downloads reached their highest at around 97K in late August. Active users showed a slight decline from 580K in late June to about 499K by the end of the quarter.
These insights provide a snapshot of the third-person game market in Central America during Q3 2021. For more detailed data and further insights, visit Sensor Tower.